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English Senior High

共通テスト  fact と opinion の違いがよく分かりません。 例えば問3の「他の店舗で従業員を探すのに苦労している」は意見ではなく、実際に起きていることであるため事実であると思うのですが... ご解説宜しくお願いしますm(_ _)m

you found a B You have to prepare for a debate in class on convenience stores, and good article shown below. Family Stores to Open 24 Hours Family Stores announced today that they would follow other convenience stores and allow their stores to open 24 hours a day, starting from August 1 Family Stores operate on a type of franchise system where the manager of a -store is also the owner of the store. This means that the manager of a store can make the important decisions about how tó run the store and whether to open 5 for 24 hours. Although other convenience stores have had problems with opening for 24 hours, Family Stores believe that they can be successful because of the location of their stores. Shinji Yamada, the President of Family Stores, said, “Most of our stores are in residential areas inside Tokyo. We think that in these areas there is less competition with supermarkets so that there is enough demand to 10 keep our stores open.” Also, Family Stores have been very active in promoting automated services and self check-outs. “Many convenience store groups have had problems finding staff to work late at night and so have stopped the 24-hour service," said Mr. Yamada. “However, with our self-service check-out system, our stores may 15 not need to hire extra staff because the customers can serve themselves.” 12 Comments Sena Ishida 12.June 2019, 22:47 This is great news. My local convenience store used to offer 24-hour service, but they stopped because they couldn't find anybody to work late at night. ! hope the self-service system of Family Stores is successful,but I'm worried that it might lead to people not paying for their items.

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English Senior High

1の答えが2なんですが、なぜこの答えになるんですか?解答見ても分からないです。

速読問題 【目標時間5分) 6 グラフと英文について問いに答えなさい。 A-43(関東学院大)(各4点) There has been growth in the sales of computer and video game units in the United States for the past 12 years. Perhaps the largest growth was between [ land [ ], when the sales of computer and video game units increased about 42 percent. After 1998, there has been a steady increase in the sales except in Computer US 1、when there were fewer units sold than in | ]. In 2006, the and video game software sales grew six percent. bopcu pat U.S. Computer and Video Game DOLLAR Sales Growth -7.4 8.0 920b) 7.0 7.1 7.0 7.0 6.1 6.0 4.8 5.0 4.0 otonitxs 3.0 2.6- gnal 2.0 1.0 0.0 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005. Year o市 id al 本文の空所に入る年の最も適切な順番を示した組み合わせを1つ選びなさい。 1996 - 1997 - 2004 - 2005 199721998 2004 -2005 1. 1996 -1997 - 2005 - 2004 の 1997-1998 - 2005 - 2004 3) noloo usgua 2. 本文の内容に一致するように、次の質問に対する最も適切な答えを1つ選びなさい。 so psh s/ 1 From this article, how high would the bar for 2006 for the total number of Computer and video games be? Approximately the same height as 2005. ② Shorter than 2005. ont ad t. sgsug.nl ③ Taller than 2005. ed to の It is impossible to tell. 【2分) リスニング 音声を聞いて、問いに答えなさい。 英文は2度読まれます。 A-44(各2点) 国声の内容と一致するものには○、 一致しないものには×を書きなさい。 Billion dollars

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