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英語 高校生

答えをなく困っています。 教えてください。 よろしくお願いします。

I 次の英単語で最も強く発音する部分(第一アクセント) を、 それぞれ記号で答えなさい。 1. del-i-cate アイウ Ⅱ 次の英文を読み、 設問に答えなさい。 How many hours a day do you spend on your *cell phone? Today, more and more young people are spending more and more time on smartphones and computers. According (D) a 2013 *survey carried out by the *Japanese Cabinet Office, 97.2% of high school students owned a cell phone; of these, 82.8% had a smartphone. This is a *drastic increase from 2010, when only 3.9% of those with cell phones had smartphones. The survey also shows that the spread of smartphones has led to increased access to the Internet among children, whose average access time on a weekday is 107 minutes. The Cabinet Office also found that 40% of Japanese children *log on to the Internet more than two hours a day, and that 8% spend more than five hours a day online. This has led to some serious social and *psychological problems. Heavy Internet users become *obsessed with staying online and @develop an *addiction to games, social media sites, and free communication systems such as LINE. The various *adverse effects of such addictions have been reported in most developed countries. Many young addicts suffer (2) headaches and sleep disturbances such as *insomnia. They fail to maintain normal weight *due to eating irregularities. And many are more likely to experience emotional distress, isolation, anxiety, and depression. A British study suggests a clear link between excessive Internet use (3) lower self-esteem. Those young people who spend more than four hours a day looking at a screen are particularly *vulnerable to mental *disorders. Several related studies conducted in China make clear the effects of Internet use on brain structure. One study has shown that *volume @losses were seen in the *gray matter areas of Internet addicts' brains. These areas are involved in people's ability to develop *empathy and compassion for others. Another Chinese study used MRI scans to look at the brains of Internet-addicted teenagers and found significant damage in the *white-matter nerve fibers connecting the brain areas governing emotions, decision-making, and self-control. Similar (4) can be seen in the brains of heavy alcohol and drug users. 2. a-bil-i-ty 3. access 4. va-ri-e-ty 5. in-tro-duce アイウエ アイ アイウエ アイウ () cell phone: ## 1. ( survey: drastic: 極端な log on : アクセスする obsessed with~: ~に夢中になる addiction: insomnia: I due to~: ~のため volume: disorder: # U empathy: # white-matter: Japanese Cabinet Office: psychological: 心理的な adverse effects: vulnerable to~: ~になりやすい gray matter: K Я, + ①~④に入れるのに最も適した語をそれぞれ一つずつ選び、その記号で答えなさい。 1 ( with into A to = at) 2 ( from in on = above)

解決済み 回答数: 1
英語 高校生

答えがなく困っています。 どうかよろしくお願いします。

Ⅰ 次の英単語で最も強く発音する部分(第一アクセント)を、 それぞれ記号で答えなさい。 d 2. a-bil-i-ty 3. access 4. va-ri-e-ty 5. in-tro-duce del-i-cate アイウ アイウェ アイ アイウェ アイウ Ⅱ 次の英文を読み、 設問に答えなさい。 How many hours a day do you spend on your *cell phone? Today, more and more young people are spending more and more time on smartphones and computers. According () a 2013 *survey carried out by the *Japanese Cabinet Office, 97.2% of high school students owned a cell phone; of these, 82.8% had a smartphone. This is a *drastic increase from 2010, when only 3.9% of those with cell phones had smartphones. The survey also shows that the spread of smartphones has led to increased access to the Internet among children, whose average access time on a weekday is 107 minutes. The Cabinet Office also found that 40% of Japanese children *log on to the Internet more than two hours a day, and that 8% spend more than five hours a day online. This has led to some serious social and *psychological problems. Heavy Internet users become *obsessed with staying online and develop an *addiction to games, social media sites, and free communication systems such as LINE. The various *adverse effects of such addictions have been reported in most developed countries. Many young addicts suffer (2) headaches and sleep disturbances such as *insomnia. They fail to maintain normal weight *due to eating irregularities. And many are more likely to experience emotional distress, isolation, anxiety, and depression. A British study suggests a clear link between excessive Internet use (3) lower self-esteem. Those young people who spend more than A four hours a day looking at a screen are particularly *vulnerable to mental *disorders. -No H Several related studies conducted in China make clear the effects of Internet use on brain structure. One study has shown that *volume @losses were seen in the *gray matter areas of Internet addicts' brains. These areas are involved in people's ability to develop *empathy and compassion for others. Another Chinese study used MRI scans to look at the brains of Internet-addicted teenagers and found significant damage in the *white-matter nerve fibers connecting the brain areas governing emotions, decision-making, and self-control. Similar (4) can be seen in the brains of heavy alcohol and drug users. () cell phone: ## survey: drastic: 極端な log on: アクセスする obsessed with ~ : ~に夢中になる addiction due to~: ~のため volume: white matter: insomnia: TRE disorder: , empathy: # 1. ( ) ①~④に入れるのに最も適した語をそれぞれ一つずつ選び、その記号で答えなさい。 (with into A to = at) 2 ( from = above) □in Japanese Cabinet Office: A psychological: 心理的な . # adverse effects: vulnerable to~: ~になりやすい gray matter: K ハon

未解決 回答数: 1
英語 高校生

見にくいかもしれませが、最後の文の前に有り得る説の具体例を語っていてそれを最後に、有り得る説の1部と言ってるので最後の文a few はthe fewじゃないとおかしくないですか

But they were not especially more creative (as a result of their C S outdoor walk) (than (when, in a repeat of the experiment, they 【和訳 V 5 It really seems S V 分詞構文 walked on an indoor treadmill, facing a blank wall)). しかし、何もない壁に向かって屋内のルームランナーで歩く実験を繰り返したと きと比べて、屋外で歩いた結果、 特別に創造的になったというわけではなかった。 弱酸としての性質 that it's the walking that is important for stimulating creativity, and not the surroundings> . S V (It's A that ~, and not B 「~なのはAであって、 B ではない」 (強調) 類は、水 和訳 創造性を刺激するのに重要なのは歩くということであって周囲の環境ではない ようである。 9 1 Just how a brief, casual walk alters <the various mental processes S [related to creativity] (how が名詞節を作り、Sになっている) remains unclear, but the effect lasts (for only a C S V short time), (making it distinct from any permanent physical changes [that exercise might produce inside the human brain]). 和訳 短時間の気軽な散歩が創造性に関わるさまざまな精神的プロセスをどのように 変化させるのかはまだ明らかになっていない。しかし、その効果は短時間しか 持続しないので、運動が人の脳内に生じさせ得る何らかの永続的な肉体の変 化とは違ったものである。 語句 permanent 「永続的な」 2 The primary effect might be < that walking improves mood, and S C S 0 creativity blossoms more easily (within a positive mind)>. V 和訳 主な効果は、散歩が気分をよくして、 その前向きな精神状態だと創造性がより S On the other hand), walking might change the direction of energy V that (otherwise) would be devoted, (by intention or not), to would は仮定法で、 otherwise が節の代わり restraining wild, creative thought). It's possible C 一方で散歩は、それをしていないときには意図的にあるいは無意識のうちに自 由な創造的思考を抑制することに向けられるであろうエネルギーの方向を変え るのかもしれない。 be devoted to -ing 「~に向けられる」 0 RS V its own rational controls>. that walking allows the brain to break through some of 真S S 0 C 和訳 散歩のおかげで脳がそれ自体の論理的制御の一部を打ち破ることができるとい う可能性もある。 語句 rational 「論理的」 But those are only a few of many likely explanations, the research S V C student said, (adding < that she would probably go for a walk later (to V S V 分詞構文 help her think of some other possible theories and creative help 囚原形) experiments for testing them)>). 和訳 しかし、それらは多くのもっともらしい説明の一部にすぎないと研究生は語った。 そして、他のいくつかの可能性がある理論と、 それらの理論を検証する、創造 的な実験が思いつきやすくなるように、後で散歩に出かけるかもしれないとつけ 加えた。

解決済み 回答数: 0